Nintendo’s design guru Shigeru Miyamoto: ‘I wanted to make something weird’

Nintendo’s design guru Shigeru Miyamoto: ‘I wanted to make something weird’

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You can tell a Nintendo game not just from its feel – the satisfying swish of Link’s sword in the Zelda games, the weight of Mario’s jump – but by its look. They are bright, energetic, characterful. In Splatoon, the game-maker’s most recent hit series, the shooter is reimagined as teams of…

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