How 'The Last of Us' SFX Artists Created the Infected
How 'The Last of Us' SFX Artists Created the Infected

"The irony of it is, I hate mushrooms." The Last of Us makeup designer and visual effects artist Barrie Gower breaks down the extensive work that went into bringing the terrifying fungi-controlled monsters to the screen.

From gathering inspiration from the original video game created by Neil Druckmann to taking a full body scan of stunt performer Adam Basil for the Bloater suit, Barrie explains the whole process that went into creating every type of Infected.

Director: Anna O'Donohue Director of Photography: Steve Montgomery Editor: Evan Allen Producer: Funmi Sunmonu Line Producer: Romeeka Powell Associate Producer: Rafael Vasquez Production Manager: Natasha Soto-Albors, James Pipitone Director, Talent : Lauren Mendoza Camera Operator: Jess Averback Production Assistant: Anne Schmitz Post Production Supervisor: Edward Taylor Post Production Coordinator: Jovan James Supervising Editor: Kameron Key Assistant Editor: Justin Symonds