Death’s Door Review (PC)

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My crow combines arrows and fire in any way you want to burn down a spider silk door and move to another room. Then she spends one tense minute trying to figure out the attack patterns of a tongue-based mini-boss. I, of course, die without getting a clear handle on how to take him down. After a trek from the respawn point, I re-enter the fight. My crow dodges as much as possible and relies on arrows and carefully timed lunges to take down the enemy, which leads to a meeting with the real boss of the area. There are at least three other sections of this level I have to unlock and explore before I actually get the battle her, so there’s time to upgrade at least one ability and improve my combat moves. Death’s Door is developed by Acid Nerve and published by Devolver. I played it on the PC using Steam but it is also offered on the Microsoft-made X and S consoles, as well as the older One. The game mixes a beautiful world with solid action mechanics. The narrative is ...

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