WRATH: Aeon of Ruin Review (PC)

WRATH: Aeon of Ruin Review (PC)

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I’ll leave the green poison lobbers last, mainly because while their throws cover the distance to my avatar, they are actually hitting the cliffs above. So, I’m safely ignoring them as I move from a door to an open space, targeting two flying snake-like creatures and some robots with weapons where their heads should be. Their projectiles are pretty accurate, so I have to keep moving to avoid damage. Once I’ve finished them off, I go back to the tunnel I came through, picking up a vial of health to bring me back to 100 and a few shards of armor. I notice I haven’t explored one branch of this area and do so, wielding my shotgun to eliminate a few fast-moving fangs that burst out of sarcophagi to attack me. I could have used my trusty wrist blade to conserve some ammo. Unfortunately, blasting them at point-blank range just feels too good. I push forward over the ice bridge and enter another cramped section of tunnels, taking out enemies left and right. I don’t take ma...

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